3DMark06
|
|
SM2.0 Score |
GeForce 8800 GTX |
4669 |
|
|
|
Radeon HD 2900 XT |
4604 |
|
|
|
GeForce 8800 GTS 640 MB |
4010 |
|
|
|
|
|
|
|
0 |
10 |
00 |
20 |
00 |
30 |
00 |
40 |
00 |
50 |
00 |
53 |
|
00 |
|
|
HDR/SM3.0 Score |
Radeon HD 2900 XT |
5224 |
|
|
|
GeForce 8800 GTX |
4842 |
|
|
|
GeForce 8800 GTS 640 MB |
3848 |
|
|
|
|
|
|
|
0 |
10 |
00 |
20 |
00 |
30 |
00 |
40 |
00 |
50 |
00 |
53 |
|
00 |
|
|
Fill Rate – Single-Texturing (MTexel/s) |
Radeon HD 2900 XT |
7885,006 |
|
|
|
GeForce 8800 GTX |
7147,62 |
|
|
|
GeForce 8800 GTS 640 MB |
5150,164 |
|
|
|
|
|
|
|
0 |
30 |
00 |
60 |
00 |
90 |
00 |
12 |
000 |
15 |
000 |
18 |
000 |
190 |
|
00 |
|
|
Fill Rate – Multi-Texturing (MTexel/s) |
GeForce 8800 GTX |
18473,64 |
|
|
|
GeForce 8800 GTS 640 MB |
12044,81 |
|
|
|
Radeon HD 2900 XT |
11815,47 |
|
|
|
|
|
|
|
0 |
30 |
00 |
60 |
00 |
90 |
00 |
12 |
000 |
15 |
000 |
18 |
000 |
190 |
|
00 |
|
|
Pixel Shader (fps) |
GeForce 8800 GTX |
362,064 |
|
|
|
Radeon HD 2900 XT |
346,065 |
|
|
|
GeForce 8800 GTS 640 MB |
318,005 |
|
|
|
|
|
|
|
0 |
7 |
0 |
1 |
40 |
2 |
10 |
2 |
80 |
3 |
50 |
37 |
|
0 |
|
|
Vertex Shader – Simple (MVertices/s) |
Radeon HD 2900 XT |
287,212 |
|
|
|
GeForce 8800 GTX |
235,702 |
|
|
|
GeForce 8800 GTS 640 MB |
213,43 |
|
|
|
|
|
|
|
0 |
5 |
0 |
1 |
00 |
1 |
50 |
2 |
00 |
2 |
50 |
29 |
|
0 |
|
|
Vertex Shader – Complex (MVertices/s) |
Radeon HD 2900 XT |
192,032 |
|
|
|
GeForce 8800 GTX |
112,051 |
|
|
|
GeForce 8800 GTS 640 MB |
96,786 |
|
|
|
|
|
|
|
0 |
5 |
0 |
1 |
00 |
1 |
50 |
2 |
00 |
2 |
50 |
29 |
|
0 |
|
|
Shader Particles SM3.0 (fps) |
Radeon HD 2900 XT |
129,333 |
|
|
|
GeForce 8800 GTX |
125,063 |
|
|
|
GeForce 8800 GTS 640 MB |
123,64 |
|
|
|
|
|
|
|
0 |
3 |
0 |
6 |
0 |
9 |
0 |
1 |
20 |
1 |
50 |
17 |
|
5 |
|
|
Perlin Noise SM3.0 (fps) |
Radeon HD 2900 XT |
173,284 |
|
|
|
GeForce 8800 GTX |
150,802 |
|
|
|
GeForce 8800 GTS 640 MB |
100 |
|
|
|
|
|
|
|
0 |
3 |
0 |
6 |
0 |
9 |
0 |
1 |
20 |
1 |
50 |
17 |
|
5 |
|
|
Danas već relativno stari 3DMark06 daje nam prvi uvid u mogućnosti HD serije AMD-ovih grafičkih kartica. Radeon HD 2900 XT se drži odlično i u dosta testova uspijeva nadjačati konkurenciju. Jedini test gdje je razlika zaista velika u korist GTX je fill-rate test gdje ova kartica sve ostale ostavlja u prašini. S druge strane, slična se stvar događa u vertex shader testovima gdje dominira AMD-ov pulen.
X3 Reunion
|
|
1280×1024 @ 4xAA + 16xAF |
GeForce 8800 GTX |
88,855 |
|
|
|
Radeon HD 2900 XT |
78,538 |
|
|
|
GeForce 8800 GTS 640 MB |
75,609 |
|
|
|
|
|
|
|
|
0 |
|
|
1280×1024 @ 8xAA + 16xAF |
GeForce 8800 GTX |
80,906 |
|
|
|
GeForce 8800 GTS 640 MB |
66,243 |
|
|
|
Radeon HD 2900 XT |
66,131 |
|
|
|
|
|
|
|
|
0 |
|
|
1680×1050 @ 4xAA + 16xAF |
GeForce 8800 GTX |
81,207 |
|
|
|
GeForce 8800 GTS 640 MB |
66,717 |
|
|
|
Radeon HD 2900 XT |
65,112 |
|
|
|
|
|
|
|
|
0 |
|
|
1680×1050 @ 8xAA + 16xAF |
GeForce 8800 GTX |
71,062 |
|
|
|
GeForce 8800 GTS 640 MB |
56,612 |
|
|
|
Radeon HD 2900 XT |
55,625 |
|
|
|
|
|
|
|
|
0 |
|
|
X3 Reunion je svemirska simulacija koja čak i s relativno starim engineom bez problema mami uzdahe ako je zavrtite na kakvom većem monitoru. GTX ovdje prednjači dok HD 2900 XT i GTS 640 MB izmjenjuju drugo i trećo mjesto zavisno o korištenim postavkama. Razlike među dvije slabije kartice su minimalne.