Thief – Mantle testovi sa tri grafičke
Popularni novi Thief je prije nekoliko dana dobio podršku za Mantle API, a mi smo dobili Press pass za njega kako bi napravili prve testove. Za početak, testirali smo na standardnoj Intel platformi i nismo vidjeli naročite pomake u performansama, čak su bile i nešto slabije. No, kada smo se okrenuli AMD platformi i FX-8150 procesoru vidjeli smo kako kod njega mjesta za napredak još sa sve tri testirane kartice – R7 240, R7 265 i R9 290.
Najprije malo o Mantleu

- Multi-GPU support under the Mantle codepath will be added to Thief in a future application patch
- Mantle performance for GPUs with 2GB framebuffers will receive additional optimization in a future application path for Thief. These products may see limited gains in scenarios requiring large amount of video memory (such as high quality settings with SuperSampling Anti-Aliasing enabled), and performance optimizations are under investigation.

- Low-overhead validation i procesuiranje API naredbi
- Explicit command buffer control
- Close to linear performance scaling from reordering command buffers onto multiple CPU cores
- Reduced runtime shader compilation overhead
- Reduction of command buffers submissions
- Explicit control of resource compression, expands and synchronizations
- Asynchronous DMA queue for data uploads independent from the graphics engine
- Asynchronous compute queue for overlapping of compute and graphics workloads
- Data formats optimizations via flexible buffer/image access
- Advanced Anti-Aliasing features for MSAA/EQAA optimizations