Farcry i Half-Life 2
Far Cry
|
 |
| 1024x768x32 |
| Pixelview GF6600 GT oced |
| 49,68 |
 |
|
|
| Pixelview GF6600 GT |
| 48,91 |
 |
|
|
| Leadtek GF6600 oced |
| 47,9 |
 |
|
|
| Leadtek GF6600 |
| 39,95 |
 |
|
|
 |
|
 |
| |
|
1 |
|
| |
| 1280x1024x32 |
| Pixelview GF6600 GT oced |
| 46,97 |
 |
|
|
| Pixelview GF6600 GT |
| 44,18 |
 |
|
|
| Leadtek GF6600 oced |
| 37,72 |
 |
|
|
| Leadtek GF6600 |
| 28,23 |
 |
|
|
 |
|
 |
| |
|
8 |
|
| |
| 1600x1200x32 |
| Pixelview GF6600 GT oced |
| 40,03 |
 |
|
|
| Pixelview GF6600 GT |
| 33,95 |
 |
|
|
| Leadtek GF6600 oced |
| 27,84 |
 |
|
|
| Leadtek GF6600 |
| 20,73 |
 |
|
|
 |
|
 |
| |
|
1 |
|
| |
Razlike u performansama pri 1024×768 nije toliko velika, ali to se vrlo brzo mijenja nakon što igru "dignemo" u više rezolucije. Leadtekova kartica čak i nakon overclockiranja brzo gubi "dah" tako da pri 1600×1200 nudi jedva igriv framerate.
Half Life 2
|
 |
| 1024x768x32 |
| Pixelview GF6600 GT oced |
| 98,46 |
 |
|
|
| Pixelview GF6600 GT |
| 96,88 |
 |
|
|
| Leadtek GF6600 oced |
| 87,39 |
 |
|
|
| Leadtek GF6600 |
| 68,79 |
 |
|
|
 |
|
 |
| |
|
0 |
|
| |
| 1280x960x32 |
| Pixelview GF6600 GT oced |
| 89,15 |
 |
|
|
| Pixelview GF6600 GT |
| 82,68 |
 |
|
|
| Leadtek GF6600 oced |
| 69,06 |
 |
|
|
| Leadtek GF6600 |
| 51,28 |
 |
|
|
 |
|
 |
| |
|
1 |
|
| |
| 1600x1200x32 |
| Pixelview GF6600 GT oced |
| 63,15 |
 |
|
|
| Pixelview GF6600 GT |
| 56,86 |
 |
|
|
| Leadtek GF6600 oced |
| 45,54 |
 |
|
|
| Leadtek GF6600 |
| 33,95 |
 |
|
|
 |
|
 |
| |
|
5 |
|
| |
Half Life 2 u najnižoj testiranoj rezoluciji pokazuje simptome slične Farcryu – razlika u performansama između overclockirane i neoverclockirane GT-ice ne odgovara razlici u taktu. Uzrok je očit – naš vremešni Athlon 64 3200+ je u ovom slučaju usko grlo sistema. Situacija se kristalizira nakon povišenja rezolucije pa ponovo vidimo poredak kartica kao i u svim dosadašnjih testova.